"Day After Day (Xenochron)" by Pink Jimi Photon
Mapex Unleashes the Ferocious Sound of the Black Panther Drum Set Line
A very unusual tape recorder used for mastering
A microphone for the kick drum: Is the AKG D12 the only valid choice?
How to compress a snare drum that changes in level
Go to a live gig and listen on your iPhone!
Mixing: Where to start? - The drum kit?
Audio demonstrations of distortion produced by compressor plug-ins
The Waves CLA-76 compressor plug-in on snare drum, with video
Your mix sounds good in your car. But does it sound good in ANY car?
The next task is to start laying up your clips, or cues or segments or whatever you prefer to call them. You will see in the Timeline that there is an extra track labelled V for video at the top. Remember that you are working an integrated system now. Lower down is the Universe Bar which shows the entire duration of the project. Clicking here locates the system instantly, audio and video. To spot effects, say, just drag them over from the list of clips to the cursor, level with the track you want them to appear on. You will find that clips are magnetically attracted to the cursor, to their start, end or sync points. Spotting is absolutely intuitive and a clever chimp could do it, for a banana, without looking at the manual. You wont be able to see from Figure 2, but I can assure you, that the eight numbers down the left represent the eight outputs. You actually have twenty-four tracks to play with and you can see that audio tracks A1 to A8 have been allocated to the outputs in a way that the operator presumably found most convenient. These could have been any combination of A1 to A24. As you would expect, tracks can be muted and soloed, and you can also select a single track for scrubbing. Scrubbing is done with the mouse, and although Im not a fan of mouse operated scrubbing I will say that this is the most responsive system I have tried yet. I could soon get used to it I am sure.
AudioVision has a full range of hard disk editing tricks. You can insert segments into tracks and have the following segments ripple down, extending the track. Or you can insert a segment into a gap in the track and have every other segment stay in place. You can group tracks together so whatever you do to one is done to all the others. You can cut, crossfade, lift out segments, move from one track to another etc etc. Looping? Just draw a box the length you would like the loop to be and AudioVision can fill it using your chosen clip. Another useful trick is the ability to reach through the graphic to the underlying audio on the disk. Suppose you had a segment on the screen and it started and finished in the right places relative to the picture, but it didnt fade in and out from the preceding and subsequent segments as smoothly as you would like. Maybe you hadnt edited it accurately enough in the first place. This is no problem since you can just click the appropriate icon and you can slide the audio forwards or backwards without changing the segment shown on the display. One slight surprise is that double clicking on a segment doesnt play it. That would have seemed a very obvious thing to me, but if you want to play a single segment you must locate to it, solo the track and then play it. Avid should think again about this.
I mentioned earlier that the file system of AudioVision is specifically adapted to audio work and you dont have to make do with the normal Mac file handling. This extends to the provision of an Attic where all your work throughout the progress of the project is stored. Every time you save, the whole project is stored in the Attic and stamped with the date and time, an the most recent 100 saves are retained before the cleaner comes and throws out the dusty old ones. So suppose for some reason you have to break off work on a project and hand it over to an assistant who makes a pigs ear of it. You can look in the attic and find the last version you saved before you left for that more important task and reinstate it exactly as it was. You may think this is the ultimate in undo capability, but you have an Undo command as well in the Edit menu, with up to thirty levels.